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LUA variables on BLGW

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Chris Hassell
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London
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Chris Hassell Posted: Sat, Apr 21 2018 10:09 PM
Hi everyone,

I’m programming IF ELSE statements on my BLGW and want to use some variables to make some commands work. Apparently unless defined as local the variable are global by default. However I don’t seem to be able to share variables amongst macros. Anyone any clues??

BeoVision Eclipse 55”, Beolab 18s, Beolab 19s, Beosound 1, Beoplay P2, H3, BeoRemote One IR, BeoRemote One BT, Beoplay S8, Beosound Essence MkII, BeoTime

ChrisBerlin
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Hi, do you get the if else-statement working in a macro? I tried it several times for programming brightness-depending scenes. But without success.

I want to switch the mode in blgw if brightness is higher than xxx

Do you have an example?

mjmedlo
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mjmedlo replied on Sat, Sep 1 2018 2:33 AM
ChrisBerlin:

Hi, do you get the if else-statement working in a macro? I tried it several times for programming brightness-depending scenes. But without success.

I want to switch the mode in blgw if brightness is higher than xxx

Do you have an example?

Closest I’ve been able to do is use state updates from the panel

IE volume is 30.. closed drapes and blinds
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