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ARCHIVED FORUM -- March 2012 to February 2022
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This is the second Archived Forum which was active between 1st March 2012 and 23rd February 2022

 

Sensory Space App

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This post has 2 Replies | 2 Followers

Mark
Top 100 Contributor
London
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Mark Posted: Sat, Oct 19 2013 8:38 PM
What are you thoughts to this fun new app from B&O ?

we tend to forget there is more to design than designing.

James
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Melbourne
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James replied on Sun, Oct 20 2013 12:33 AM

I hope they didn't spend a lot of money on it.  I have gone the first couple of levels, got bored because really all it's doing is using the compass and associated motion sensors, not that clever.  If the point is to teach how humans perceive sound, I am sure it could have been done without all the fuss.

As has been said before in other forums, I am a believer that B&O should stick to what they do best and stop buggering around at the margins, wasting their employees time and the shareholders money on non-core activities.  This doesn't have to mean not moving with the times.  Integrating cutting edge technology with good design can be done.

The money would have been better spent getting the products on TV shows and new media, like they did with Friends in the 90's, so the aspirational buyer starts to ask questions about the brand, so long as the product can speak to them.  As the young people say, in this regard Sensory Space and the design that didn't go into Playmaker are a FAIL.  If the new "Immaculate Wireless Sound" products deliver, this would finally put B&O where B&W, Sonos etc. have similarly been for some years now.  I just hope they get all the elements right to keep the magic present.

elephant
Top 10 Contributor
AU
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elephant replied on Sun, Oct 20 2013 4:52 AM
I can't even get it to start - seems to think my phone is a desktop !

BeoNut since '75

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